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Arts & Sciences Challenge 2024-2025

Welcome to the Ildhafn 2024-2025 A&S challenge! This online challenge follows in the great tradition of challenges in the Crescent Isles to help encourage our populace to Do The Things, as well as showcase some of the amazing talent within our barony. There may also be prizes!

 

What to enter: You may enter any project that fits within one of the categories below, and may enter as many (or as few) categories as you wish. Providing a photo of the finished product, as well as a short (a few sentences is fine) description of what you did, is all you need! Entries will be hosted publicly here on the Ildhafn page to inspire others.

Entries can be small or large, simple or complex! The challenge is about getting going in doing and making things, so taking your first step into a subject area is not only permitted but encouraged.

Entries should be new projects, started this calendar year, and be suitable for use at an SCA event.

Who can enter: Anyone!

Entries are welcomed from adults as well as children, members old and new. Entries can be submitted by individuals, or by a group. And for those who reside outside of the great City of Ildhafn, and the verdant and prosperous Canton of Cluain please note that this Challenge is also open to entry from those from elsewhere in the Crescent Isles, Lochac, and abroad!

How to enter:

Submit the following information to artsandsciences@ildhafn.lochac.sca.org

1) An image of the entry

2) A few brief notes about what you did, how you did it and what time/place in history inspired it. If you’re keen, you can write more detailed notes, but it’s not required!

Child entries should be entered with assistance of (and permission from) parents.

When to enter:  As soon as you’ve finished your first project! The contest is open now and runs through until St. Sebastians 2025.


Categories:

1. Acta non verba (deeds not words)

Finish a project you’ve been telling yourself you’d get around to

2. Quid pro quo (something for something)

Make something as part of a barter exchange with another person

3. Terra incognita (unknown ground)

Make something using a skill or method you’ve never tried before

4. Terra firma (firm ground)

Make something using a skill or method you’re familiar with, but want to improve on

5. Panem et circenses (bread and circuses)

Make or perform something for entertainment

6. Alea iacta est (the die is cast)

Make something relating to period games, chance, or fate

7. Ante meridiem (before noon)

Make something that would be used in the morning

8. Ex nihilo (from nothing)

Make an item from the very beginning, starting from raw materials

9. Verbatim (repeat exactly)

Make two identical items (they can be mirror images – e.g. a pair of shoes)

10. Veni, vidi, vici (I came, I saw, I conquered)

Make something involving weaponry, horses, fire, or Anatolia

11. Tabula rasa (blank slate)

Make something to write or paint on

12. Tempus edax rerum (time, devourer of all things)

Repair or refashion an item time has not been kind to

13. Ars nature

Make a project focused on the sciences

14. Verba volant, sed scripta manent (spoken words fly away, written words remain)

A project using the written word

15. Cura te ipsum (take care of yourself)

Make a personal care item

16. Solvitur ambulando (it is solved by walking)

Make something to be used while traveling

17. Discendo discimus (I learn by teaching)

Share a skill you know with someone else

18. Dulcius ex asperis (sweeter after difficulties)

A project you finished despite adversity